Welcome to the automated Brand Tracker diaries.
Generation Z Might Not Be Enough with ‘Play Responsibly’. Research Aims to Find Out What Really Works for Young People.
Goal: To investigate how Generation Z perceives risks associated with gaming and to assess the effectiveness of preventive measures.
Claim: Focus on Generation Z could provide critical insights into youth perceptions of risks and effective preventive measures.
Summary: NEWTON University has received a €100,000 grant from Allwyn to conduct research on safe gaming for Generation Z. This project aims to determine how young people manage risks, impulsivity, and self-control in a digital environment. It will include surveys to assess the impact of established limits and warnings on gaming behaviors. The findings, expected in summer 2027, will serve as a foundation for responsible gaming practices and customer protection initiatives.
Having Your Limit Makes the Game Better. Allwyn Launches Responsible Gaming Campaign in the Czech Republic
Goal: To promote responsible gaming and raise awareness about practical tools for players to control their gambling.
Claim: It's good to have your limit
Media: Television, online, social media
Summary: Allwyn's new campaign in the Czech Republic aims to shift perceptions of gaming limits from obstacles to helpful tools for a better and safer experience. The campaign highlights the importance of self-control in various aspects of life and encourages customers to actively use practical tools to manage their gaming behavior, including setting financial and time limits. The initiative supports Allwyn's long-term vision of creating a safe gaming environment and helping players remain in control.
